Your ideas. One master prompt.
Choose your topics, build your sets, and give every element its own palette. We’ll assemble the complete creative brief.
01Build your collection
1 itemSeparate topics → separate items. Elements in the same scene → one item.
01Direct your motion
1 itemWebCodecs + mp4-muxer only. No screen recording, MediaRecorder, or real-time capture. The brief now forces the AI to build the renderer first and self-audit it, so you never get an animation without a working Render MP4 button.
Prior-work history / optional
Only supplied history is used. No preset example list that anchors the AI.
01Direct your vector art
1 itemThe AI returns only runnable ExtendScript code. Every script is forced to be layered, detailed and procedurally unique — no five-shape “noob” output. Stock-safety rules (no people, brands, landmarks, characters, fonts) are enforced silently inside the brief.
One topic per item. Ask for several scripts on one item to get genuinely different compositions of the same topic.
01Direct your SVG artwork
1 itemThe AI designs the artwork itself and hands you the SVG file. The brief locks the file to Illustrator-safe SVG 1.1 — paths, shapes, groups, gradients and clip paths only. No text, filters, CSS, masks, patterns or embedded images that Illustrator would drop or rasterize.
One topic per item. Request several files on one item to get genuinely different compositions of that topic.
01Direct your seamless patterns
1 itemThe brief forces mathematically correct edge matching, mixed motif scales and even density — so the tile never shows seams, clumps or diagonal tracking.
One topic per item. Ask for several files on one item to get genuinely different compositions of that topic.
01Direct your icon system
1 itemOne keyline grid, one stroke weight, one corner radius and optical corrections across every icon — delivered as a tidy matrix sheet with named groups.
One topic per item. Ask for several files on one item to get genuinely different compositions of that topic.
01Direct your layout template
1 itemColumn grid, baseline rhythm, reserved text zones and image placeholders. No live text, so the file stays stock-safe and font-free.
One topic per item. Ask for several files on one item to get genuinely different compositions of that topic.
01Direct your data visual
1 itemDonut segments, bar heights and line plots are computed from a stated value array, so the chart is mathematically honest rather than decorative guesswork.
One topic per item. Ask for several files on one item to get genuinely different compositions of that topic.
01Direct your mockup scene
1 itemForm is built from real shading logic — base tone, core shadow, reflected light and specular band — with shadows drawn as vector shapes, never raster effects.
One topic per item. Ask for several files on one item to get genuinely different compositions of that topic.
01Direct your tone pack
20 tonesEvery track gets its own instrument, tempo, mode and rhythm, so no two tones sound like edits of the same melody. The brief always demands real audio files plus upload metadata — never a script or a description.
Pick several instruments to get a varied pack. With rotation on, the brief assigns every track its own instrument and prints the exact assignment list.
01Direct your HyperFrames video
15 secondsThe brief forces the AI to follow every HyperFrames rule: root composition id, width and height, one paused GSAP timeline on window.__timelines, seeded randomness and no requestAnimationFrame. Paste the code into index.html and it opens in Compositions.
Tip: build in HD first and check it in HyperFrames. 4K uses the same layout, but exporting takes much longer.
01Direct your Remotion video
15 secondsThe brief forces the AI to follow every Remotion rule: Composition id Main with exact width, height, fps and durationInFrames, animation driven only by useCurrentFrame(), interpolate() and spring(), seeded random() and no CSS animation. Paste the two files into my-remotion/src (or the Live Panel) and it opens in Remotion Studio.
Tip: build in HD at 30 fps first and check it in Remotion Studio. 4K and 60 fps use the same code, but rendering takes much longer.